Category: Loudness
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Headroom in Music Production: The Key to a Great Mix and Master
In the world of music production, one of the most important concepts to understand is headroom. This term is often used in mixing and mastering to refer to the amount of space or “room” left in the audio signal before it hits the maximum possible level. In this article, I will explore what headroom is,…
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LUFS Vs RMS – What’s The Difference?
LUFS and RMS are both measurements used to describe the level of a sound signal, but they represent different aspects of the signal. RMS measures the physical power of a signal, while LUFS measures the perceived loudness of a signal, taking into account the human ear’s frequency response and loudness perception. That’s the short explanation,…
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How Loud Should My Master Be?
When it comes to dance music genres, Hip Hop, and Rock music, most mastering engineers shoot for around -8 RMS, or LUFS, depending on their point of reference (there usually isn’t too much difference between the two measurements). That being said, it really depends on the track and at what level it sounds best, which…